


Red ones have a fantastic special attack.

Green ones are great for sucking up mana for you.Once you start getting access to Dragons (probably the earlier will be in the Dwarven Lands): They can summon huge stacks of low level plants to act as fodder for any number do things.this just gets better and better as the game goes along. They can put to sleep ALL enemy units level 3 or lower that are not immune to mind spells.Moreover, Dryads are also a must bring because: Sprites do more base damage, but Lake Fairies have better crit chance, and are not weak against fire, and can occasionally weaken foes, so highly recommend Lake Fairies for going up against things that use fire.ĭryads are also great for similar reasons, though they do about half the damage since the stacks are less than half as big. A stack of 3000 Blessed Sprites or Lake Fairies are gonna do around 25K on a crit! I'm not kidding. If you have the ring of "Shedominance" (you'll know it when you get it),įairy power is teh awesome. You can find them in graves, and almost any cemetary.With dragon arrows cast on them, they easily can take out a stack of 15 black dragons in a single shot. They have the largest bonus from dragon arrow boost.Two bonus damage specials that are both excellent.Decent base damage considering the low leadership cost.Skeleton Archer anyone who has used these with dragon arrow on them knows why they are useful: A bless spell that gives your hero extra rage!.Magic ranged damage (holy no less, so extra damage to undead.I am now at the very end of the game, and the units I have found useful for the entire game (provided you get them early) are Inquisitors and Skeleton Archers. I tried a great number of different units' combinations.
